Working on...
A symbolic expression interpreter for my college project;
A Pokédex data fetcher;
"Slimetanks" game;
Games
Here are some of the games I have made, listed from newest to oldest.
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craftscii - age 17
This is close to epitomic of the lab page. It started out as a test and a toy, and fleshed out into a reasonable project.
It is a turn-based colour console game for Windows, loosely based on Minecraft. Go to the blog entry for craftscii to see more features and to download.
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Anty Falcon's Amateur Rollerboarder, 5! - age 16
Made for the TIGSource "Bootleg demakes" competition, this was a faux-amiga ripoff of the early Tony Hawk's games.
It received high praise in very small amounts, and even a few votes in the contest! Full topic: Anty Falcon's Amateur Rollerboarder 5.
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Accel - age 13
This game is much like a door handle made out of a complex series of levers and pulleys; it does its job in a ridiculous way, causing high loss in the process.
Made in VB6 before I really understood programming, it uses labels to store variables, and one timer for each direction. The key inputs stick sometimes, but credit to me, I introduced a goal and some statistics. Download Accel.
Also
For now, I just wanted to get a few things up on this page. As you can imagine, I had many projects between the ages of 13 and 16, but not all of them are worth showing. I want to fill more of this timeline out later, and also write some blog posts. I hope you liked seeing my history; I think it's quite funny really.